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Grundlagen « Physical Computing

Archive for the ‘Grundlagen’ Category

Keyboard-Hack / Einleitung

Der Keyboard-Hack ist ein Klassiker bei uns im Physical Computing Kurs. Und das ist auch gut so, denn so ein Hack ist super einfach, schnell gemacht und auch noch billig. Perfekt für den Einstieg in die Welt der elektronischen Gadgets.

Austesten der Kontakte auf dem Keyboard-Controller

(Bild von jeanbaptisteparis)
Was also wollen wir machen?
Wir wollen ein Keyboard zerlegen [...]

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Was ist Arduino?

Arduino ist ein Projekt, das aus drei Teilen besteht: einem I/O Board, einer Software und einer Website.
Das I/O Board ist eine kleine Platine, die analoge und digitale Signale erfassen und ausgeben kann. Sie wird z.B. per USB mit dem Rechner verbunden. Bei digitalen Eingangssignalen handelt es ich um Signale, die entweder an oder aus sein [...]

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